Menu Reference Instrument menu |

Commands for working with selected items in The Instruments Tab of a Session window. Note: Some of these commands will only be available when an Instrument is selected and a Session window is in front.
Command
Description
New Instrument... |
Creates a new, `blank' instrument in the next available slot, titled New Instrument. To turn it into a useful Instrument, use the Instrument Editor window.
Note: The new Instrument contains no Samples, so trying to play it (with the onscreen keyboard in the Player window or the Live MIDI Input) produces silence.
Edit Instrument... |
Opens the Instrument Editor window, where you can inspect and edit the selected Instrument.
Note: Only Custom Instruments can be edited. To edit a built- in Instrument, you'll have to first Copy it and Paste it, creating a Custom Instrument copy that can be edited.
Move Instrument... |
Opens the Move Instrument dialog box, where you can set the selected Instrument's MIDI Program number to any unused number in either the Custom Melodic Instruments bank or the Custom Percussion Instruments bank. MIDI Program numbers are in the range 0 - 127.
Note: Only Custom Instruments can be moved. To edit a built- in Instrument, you'll have to first Copy it and Paste it, creating a Custom Instrument copy that can be edited.
Make Song Using |
Creates a new, simple Song with the same name as the first selected Instrument, playing every Sample in the selected Instruments, all simultaneously. This may or may not meet your needs as a way to trigger the Instruments in your final production, however it may make it easy to audition the Instruments and their Samples as you're working in the Beatnik Editor.
Note: If you have more than 15 Instruments selected, only the first 15 will be used in the created Song. This is because MIDI channel 10 is reserved for percussion, leaving only 15 available MIDI channels for triggering the Instruments.
The Song will contain one MIDI file Track for each created Instrument, and each Instrument's Track will contain one MIDI note for each Keymap Zone used in the Instrument. These notes will be same as the Keymap Zones' Root Keys, so the Samples will usually play at their natural pitches. All of the notes will begin at the same time, and will be the same length.
For example, if you select one Instrument using a single Keymap Zone, and a second Instrument that uses three Keymap Zones, the Make Song Using command will produce a Song with two tracks: Track 1 will contain one note (the Root Key of the one keymap zone), and Track 2 will contain three notes (the Root Keys for the three keymap zones).

Menu Reference / Instrument menu top |